This Game About Feeding Rubber Ducks to a Giant Pit Got 55,000 Wishlists - Project P.I.T.T. Demo Is Out on Steam

Time for you to see what everyone's quacking about

Rennes & Warsaw, June 10, 2026 - Your internship starts today. Your workstation is ready. Your task is simple: craft rubber ducks and feed them into the Maw.

Made by French solo developer Froke, Project P.I.T.T. turns mass-producing rubber ducks into an absurd physics-based incremental sandbox. And players are already paying attention, with over 55,000 wishlists on Steam before the public demo even launched, and more than 65,000 downloads of its early version on itch.io.

Froke and Pretty Soon are excited to announce that the first Steam demo for Project P.I.T.T. is out now. The demo will also be part of the upcoming Steam Next Fest, giving players their first proper look at the chaotic duck-powered machinery behind one of Steam’s most curious upcoming indies.

In Project P.I.T.T., players begin their corporate career by producing rubber ducks and feeding them into a giant bottomless pit with an excellent appetite. The demo introduces the game’s first phase: duck production, early upgrades, tool-based automation, and absurd physics contraptions built with magnets, fans, panels, and whatever else management approves.

All of this unfolds inside a bleak brutalist office full of raw concrete, harsh lighting, and low-poly PSX visuals, turning corporate productivity culture into a strange and increasingly unsettling first-person sandbox.

Project P.I.T.T. - Official Demo Release Trailer:

Steam Page: store.steampowered.com/app/4026250/Project_PITT
Press kit:
Google Drive
Press contact:
alex.michalska@prettysoon.games


About the Game

Feed rubber ducks to a corporate void. Build physics contraptions. Chain combos for profit as the Maw grows hungrier... and larger. Brutalist PSX satire meets first-person sandbox chaos.

Project P.I.T.T. Demo features:

  • Feed rubber ducks into a mysterious corporate void
  • Build chaotic physics contraptions with magnets, fans, panels, and more
  • Unlock tools and upgrades to improve your duck-feeding workflow
  • Chain satisfying combos with escalating audio and visual feedback

Follow Project P.I.T.T. on TikTok and Instagram!


About Froke

Froke is a French solo developer, and Project P.I.T.T. is his first commercial game. He has always been drawn to creative hobbies, starting with audio fiction before moving into photography, video, 3D still images, and eventually 3D animation. With a background in software development and programming from university, making a game felt like a natural way to bring all of those skills together.

About Pretty Soon

Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams. Located in Poland, they work with talents spread over the entire world. Their portfolio includes such titles as Backpack Hero, Havendock, Small Spaces, Primal Planet, Scale the Depths, Project P.I.T.T., and others.

Prettysoon.games

Copyright © 2026 Pretty Soon, All rights reserved.

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