Announcing Stip - An Award-Winning Puzzle Game Where Numbers Hide Secrets

The winner of the Most Anticipated Belgian Game Award turns numbers into narrative and shares its first trailer

8 JANUARY 2026 - Belgian solodev Sam Agten (SixtyFour) is dotting his i's to announce Stip, a deceptively simple number puzzle game where rules are discovered, puzzles misbehave, and looking too closely may be a mistake. The Metroidbrainia puzzle game will release on Steam later this year.

Stip is the Dutch word for "dot"

There is more than meets the eye in Stip. On the surface, it's a simple puzzle game, but you'll unlock the dark secrets of the narrative layer by layer as you progress.

"Hi there! Please, come in and enjoy our number puzzles. Use the constraints to assign the correct numbers. Assign, undo, deduce, repeat. Please refrain from touching anything else. There are more puzzles for you, that way. Please ignore any odd behaviour, we’ll have that looked at. You are doing great!"
- Stip

Watch the Official Stip Announcement Trailer:

Did you spot that secret code at the end of the trailer? No? Take a look again and write it down somewhere, it may be the key to a nice surprise when the demo and full game launches later this year!

Winner at the Belgian Game Awards: Most Anticipated Game

The brilliance behind the puzzles and (meta)narrative mostly shines through when you get a chance to experience it for yourself. The Belgian Game Awards jury obviously felt the same about Stip, as they awarded it the Most Anticipated Belgian Game release of 2026.

Steam Page: store.steampowered.com/app/3227960/Stip
Press Kit: stip-game.notion.site/Stip
PR contact: press@piratepr.com & info@sixtyfour.be (interviews welcome in Dutch or English)


About the game

Stip is a number puzzle game with a simple, but striking visual style. The player uses a set of constraints to determine which numbers go in a series of dots. These constraints are not always clear, however. Players will experiment, assign, undo, and deduce to decipher their meaning.

Stip’s number puzzles are laid out in maze-like rooms that hide secrets of their own. Players will use items and environmental clues to peel away layers and find even more secrets, off-kilter puzzles, and even hidden puzzle rules that can grant an edge in further exploration.

Puzzles will start to misbehave. Stip will entice you, flatter you, and shower you with random facts about numbers, if only to keep your eyes facing forward. Look at the puzzles, please, and ignore the fraying edges.

Key Features

  • Number Puzzle Goodness | Do you want to sit down and play some relaxing number puzzles? Stip can be that game for you. Find comfort in some quick deductions and dopamine-inducing special effects.
  • An Intricate Puzzle BoxStip’s puzzles are laid out in rooms that have their own puzzles. Use items, manipulate the environment, and look for hidden clues to find more secrets hidden within.
  • Rule Discovery | Players will need to think laterally by deducing constraints, finding hidden puzzle rules that give them an edge, and pulling on threads that the game wants to keep from them.
  • The puzzles are evilStip is a virus, a parasite that craves your attention. It’ll offer you new mechanics to keep you engaged, make numbers go up, and offer you motivational confetti to keep you from looking too closely and push you to keep solving puzzles.
  • Transmedia Clues | Keep your eyes on social media, trailers, real-life events, store pages and even the press releases, as they may contain hidden codes to unlock more secrets!

For more updates, wishlist on Steam or follow the dev on Bluesky!


About the Developer

SixtyFour is an award-winning Belgian Studio founded by solodev Sam Agten. The goal is to create games with a focus on innovative interaction, visual polish and a whallop of boardgame-inspired design. After their first title Midnight Protocol, a tactical hacking narrative-driven RPG with unique keyboard-only controls, comes a numbers puzzle game called Stip that will make you second-guess… numbers?

Stip was made possible thanks to the support of the Flanders Audiovisual Fund (VAF)

Copyright © 2026 SixtyFour, All rights reserved.

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